Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

Biohacker | Envoy | Mechanic | Mystic | Operative | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Archetypes | Class Builds | Aspects | Disciplines

Energize (Su)

Source Character Operations Manual pg. 56
You can absorb harmful energies, converting them to potential energy for use in entropic manipulation. As a reaction when you’re hit by an attack or effect that deals energy damage, you can gain 1 Entropy Point and attempt a Fortitude save (DC = 10 + 1-1/2 the CR or level of the attacker) to take half damage. Once you use this ability, you can’t use it again until you regain Stamina Points during a 10-minute rest.