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Archives of Nethys
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Archives of Nethys
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Disciplines
Living Effigy
(Su)
Source
Character Operations Manual pg. 57
Once per day as a standard action, you can spend Entropy Points to be affected as though by haste for a number of rounds up to the number of Entropy Points spent. For the duration, you can’t be slowed or have your movement reduced by any nonmagical effect, and you are immune to fire damage. In addition, during this time, any creature that touches you, hits you with a melee attack with a natural weapon, or starts their turn within 20 feet of you takes 2d6 fire damage per Entropy Point spent. You can dismiss this effect as a reaction.
Activating living effigy automatically ends any absolute zero discipline you have active.