Archives of Nethys

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Antimagic Influence (Su)

Source Starfinder Enhanced pg. 83
You can influence the entropy that surrounds spells and spell-like abilities to hinder their usage. As a reaction when an opponent within your reach attempts to use a spell or spell-like ability, you can spend 2 Entropy Points to attempt to prevent that action. Your opponent must succeed at a Will save or be unable to cast that spell or use that spell-like ability until the end of their next turn. Whether or not they succeed at the Will save, they are immune to your hindering strike for 24 hours.