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Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
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Search
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Archives of Nethys
Biohacker
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Envoy
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Evolutionist
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Mechanic
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Mystic
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Nanocyte
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Operative
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Precog
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Solarian
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Soldier
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Technomancer
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Vanguard
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Witchwarper
Drone
Main Details
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Alternate Class Features
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Archetypes
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Class Builds
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Exploits
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Specializations
Operative Exploits
You learn your first operative exploit at 2nd level, and an additional exploit every 2 levels thereafter. Operative exploits require you to have a minimum operative level, and they are organized accordingly. Some require you to meet additional prerequisites, such as having other exploits.
Bleeding Shot
(Ex)
Source
Starfinder Core Rulebook pg. 96
Level Required
6
For your debilitating trick, you can afflict your target with an amount of bleed damage equal to your operative level.