Source Starfinder Enhanced pg. 60 Level Required 10 You catch your opponent off-guard by arming yourself and attacking before they have an opportunity to defend themselves. You can stand up instead of moving, or draw a weapon when you move, during a trick attack. You can use the kick it up exploit at any point during a move action or trick attack in which you move up to your speed. When you hit an enemy with a trick attack using a melee weapon you were not wielding before you started the trick attack, and when the result of your trick attack exceeds the DC, you can spend 1 Resolve Point to add the difference between the result and the DC as additional damage to the attack.
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