Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Exploits | Specializations

Operative Exploits

You learn your first operative exploit at 2nd level, and an additional exploit every 2 levels thereafter. Operative exploits require you to have a minimum operative level, and they are organized accordingly. Some require you to meet additional prerequisites, such as having other exploits.

Observe Thoughts (Su)

Source Starfinder Enhanced pg. 61
Level Required 14
You can read other people’s minds by taking a standard action to observe them carefully and attempt a Sense Motive check against a DC of 15 + your target’s CR. If you succeed, you can read the creature’s surface thoughts as long as you continue to observe them and spend a standard action each round to analyze them. This lasts up to 10 minutes. Once you’ve used this ability, you can’t use it again until you spend 1 Resolve Point to regain Stamina Points after a 10-minute rest.