Source Starfinder Enhanced pg. 60 Level Required 10 You have a tiny pocket dimension that functions as a null-space chamber that can store one item of up to 2 bulk. As a standard action, you can spend 1 Resolve Point and touch a piece of equipment that you own to transport it into the pocket dimension. As a move action, you can withdraw the stored object from the pocket dimension. Any object stored in the pocket dimension doesn’t experience the flow of time: matter doesn’t decay, temperatures remain stable, and ongoing spells’ durations and effects are paused. Any object currently occupying your pocket dimension when you fall unconscious reappears in your space.
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