Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Exploits | Specializations

Operative Exploits

You learn your first operative exploit at 2nd level, and an additional exploit every 2 levels thereafter. Operative exploits require you to have a minimum operative level, and they are organized accordingly. Some require you to meet additional prerequisites, such as having other exploits.

Puppet Master (Ex)

Source Starfinder Enhanced pg. 61
Level Required 14
You have become a trusted operative of whatever organization once assisted you. You can use mysterious benefactor when an ally fails a check to allow them to reroll the failed check, or you can add 5 to their result and use the new value to determine whether they succeeded. You must be aware that your ally failed the check and be reasonably able to communicate with them at the time of failure. If you have the pulling the strings exploit, you can use mysterious benefactor to reroll any skill check in a skill in which you have the Skill Focus feat. You must have the mysterious benefactor exploit to learn this exploit.