Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Paradigm Shifts

Swap Paradigms (Su)

Source Galaxy Exploration Manual pg. 32
As a standard action, you can temporarily replace one of your paradigm shifts with another paradigm shift that you don’t know but meet the prerequisites of. For the duration of this ability, you can use the new paradigm shift once but can’t use the paradigm shift it replaced. At 11th level, you can use the new paradigm shift twice during the duration of this ability. You can’t replace a paradigm shift that is currently in effect, that is a requirement for another paradigm shift you know, or that has limited uses that you have expended. When this ability ends, you immediately lose access to the new paradigm shift and regain your replaced paradigm shift. You can use swap paradigms multiple times per day, but you must spend 1 Resolve Point for each additional use.