Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Paradigm Shifts

Crossover Training (Su)

Source Starfinder Enhanced pg. 91
You can spend 1 Resolve Point as a standard action to share two allies’ skillsets with each other. Both allies must be within 30 feet of you. For each ally, choose either a skill in which they’re trained or a feat they have. If you choose an ally’s skill, the other ally calculates their skill modifier as though it were a class skill and as though they had a number of ranks in that skill equal to the first ally’s ranks (maximum a number of ranks equal to the recipient’s level). If you choose a feat, the other ally gains that feat so long as they meet its prerequisites. Both allies retain this benefit for a number of minutes equal to half your witchwarper level. Once you have affected a creature with this paradigm shift, they are immune to further uses until you spend 1 Resolve Point to recover Stamina Points during a 10-minute rest.