Source Starfinder Core Rulebook pg. 418 Type disease (drug use); Save see specific drug Track physical, mental, or both (see specific drug); Frequency 1/day when not using the drug Effect If a creature takes a drug while it has progressed beyond healthy on the drug’s progression track, the DC of the saving throw against addiction increases by 2. A creature can attempt a save against an addiction only on a day when it hasn’t taken the drug. Each day spent without using the drug decreases the addiction’s DC by 2, to a minimum of the starting DC, but using the drug again, even once, returns the DC to its highest value. Each drug addiction is a separate disease. Cure 3 consecutive saves
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