Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork

Add Leverage (Combat)

Source Character Operations Manual pg. 112
You hold your weapon using an extra hand (or more) to better push your enemies around.

Prerequisites: Str 15.

Benefit: For each hand you use to wield your weapon beyond the minimum required to wield that weapon (to a maximum of two extra hands), you increase the distance you can move your opponent with a successful bull rush or reposition combat maneuver by 5 feet. If you use a trip combat maneuver against a flying opponent, you can increase the distance that creature descends by 5 feet for each additional hand used to wield your weapon. Changing your grip to alter the number of hands you are wielding a weapon with is a swift action. You can’t hold items in hands used to add leverage, or use them for any other purpose.