Archives of Nethys

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General | Combat | Creature Companion | Skill Focus (Charter) | Teamwork

Balanced Charger (Combat)

Source Starfinder Enhanced pg. 104
Your knowledge of gymnastics tricks and martial arts techniques remove some of the disadvantages of charging your enemies.

Prerequisites: Acrobatics 3 ranks

Benefit: As part of the action to make a charge attack, you can attempt an Acrobatics check with a DC of 15 plus 1-1/2 times the CR of the creature you are charging. If you succeed at this check, you can halve either the –2 penalty to attack or the –2 penalty to AC from charging.