Tandem Feint (Combat, Teamwork)Source Starfinder #38: Crash and Burn pg. 53 You can work with an ally to place your foes off-balance.
Prerequisites: Base attack bonus +6, Improved Feint
Benefit: When you successfully feint an enemy, choose an ally who’s threatening that enemy. In addition to being flat-footed for your next attack made before the end of your next turn, the enemy is also flat-footed for that ally’s next attack made against them before the end of the ally’s next turn.
Teamwork Benefit: If an ally who also has this feat threatens the enemy you’re attempting to feint, you can roll twice on the Bluff check and take the better result.
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