Toxic StrikeSource Interstellar Species pg. 71 Your body naturally generates venom that you can deliver with your natural armaments.
Prerequisites: Con 13, natural weapons species trait
Benefit: When you deal damage with an unarmed strike that deals piercing or slashing damage, as a reaction, you can expose the target to your biotoxin. Once you’ve used your venom, you can’t do so again until you rest for 10 minutes to regain Stamina Points, with a maximum number of daily uses equal to your Constitution modifier. When you select this feat, you choose which ability score track your poison uses, using the following progression for which the final state is the end state. Strength: Healthy—Weakened—Impaired—Staggered Dexterity: Healthy—Sluggish—Stiffened—Staggered Constitution: Healthy—Weakened—Impaired—Debilitated Intelligence: Healthy—Weakened—Impaired—Animalistic Wisdom: Healthy—Weakened—Impaired—Confused Charisma: Healthy—Weakened—Impaired—Pliable
Personal BiotoxinType poison (injury); Save Fortitude DC 10 + half your level + your Constitution modifier Track Special; Onset 1 round; Frequency 1/round for 6 rounds Cure 1 save. All effects end 1 hour after cure.
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