Breath-Stealer MaskSource Starfinder #16: The Blind City pg. 33 Level 7; Price 6,800; Bulk LDescriptionThis mask of dark stone is just large enough to fit over the
nose and mouth of a human, although it has a hole about
an inch across in the center. A ring of brassy metal, an alloy
of djezet and mithral, surrounds this hole on the mask’s
outside. The mask counts as a worn magic item unless you
install it in armor, taking up one upgrade slot.
As a standard action while wearing the mask, you can
forcefully inhale. If you do so, creatures that need to breathe
within a 30-foot-radius spread of you must succeed at a
DC 17 Fortitude saving throw or become short of breath,
rendering them fatigued for 1 minute. You can exclude
any number of creatures from this effect. Environmental
protections offer no benefit against this effect. A target
exhausted by the mask can attempt a saving throw at the
end of each of its turns, ending that condition on itself
if successful. A target that succeeds at such a save still
remains fatigued for the full duration.
Once you use this item, you can’t do so again until
you take a 10-minute rest during which you could regain
Stamina Points. If you use any breath-stealer mask, you
can’t use another for the same period. If you try to use
any breath-stealer mask more than three times per day,
the mask targets you and every breathing creature it can
within range of its power. You can spend 1 Resolve Point
to activate the mask without being subjected to these
limitations, but you can spend no more than 2 Resolve
Points per day to activate any breath-stealer mask.
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