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Improvisation AdornmentThose who rely on speaking to persuade or please others and those who require the ability to gauge an audience find an improvisation adornment invaluable. This item is usually something worn on or near the head, such as a necklace, headband, or a mask. While wearing this item, if you fail a Bluff, Culture, Diplomacy, Intimidate, or Sense Motive check, as a reaction you can reroll the check and take the better result. You can also reroll a Profession check, provided the GM agrees the check involved some sort of interaction, such as acting, musical performance, public speaking, and the like. Once you benefit from a given improvisation adornment, you can benefit from a different one only after 24 hours have passed.
The adornment allows a number of rerolls per day based on its type.
Improvisation Adornment, Mk 3Source Starfinder Armory pg. 114 Level 12; Price 33,500; Bulk —DescriptionThree rerolls
Improvisation Adornment, Mk 1Source Starfinder Armory pg. 114 Level 4; Price 1,800; Bulk —DescriptionOne rerollImprovisation Adornment, Mk 2Source Starfinder Armory pg. 114 Level 8; Price 8,400; Bulk —DescriptionTwo rerolls
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