Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper

Main Details | Alternate Class Features | Archetypes | Class Builds | Exploits | Specializations

Operative Specializations

The following are some common operative specializations.


Source Interstellar Species pg. 28
You’re an expert negotiator who can slyly maneuver in social circles as readily as you maneuver across a battlefield.

Associated Skills: Culture and Diplomacy. You can attempt a Diplomacy check with a +5 bonus to make a trick attack against a foe by calming or tricking them into thinking you’re not a threat. Each time you use Diplomacy to make a trick attack, this bonus decreases by 1d4 (minimum +0) until the end of the encounter.
Specialization Exploit: Infectious charm.
Influencer (Ex): At 11th level, when you exceed the DC of a Diplomacy check to improve the attitude of a creature by 5 or more, you can improve their attitude by one additional step.