D20 | Adventure Hook |
1 | The legitimacy of a museum’s collection of religious artifacts is called into question; the curator asks for help in proving otherwise. |
2 | Several assassinations occur at a conference of spiritual leaders from various religious institutions. |
3 | A distraught family hopes to rescue a loved one from a strange cult. |
4 | The key to a serial killer’s crimes hides in an obscure religious text. |
5 | A wealthy eccentric attempts to purchase an entire minor religion. |
6 | Pilgrims seek transport to observe an interstellar religious event. |
7 | A state-sponsored religion suddenly enacts a suffocating bureaucracy. |
8 | Adherents of a peaceful religion begin to purchase weapons of war. |
9 | Religious extremists take over a facility and make extensive demands. |
10 | A manufacturer of mass-produced religious curios needs help ensuring its goods reach the market before its competitors. |
11 | Facets of a religious holiday begin appearing in unrelated pieces of pop culture throughout the galaxy. |
12 | A whistle-blower who uncovered a religious leader’s corruption needs protection from that faith’s followers. |
13 | A group of pious adherents need to raise credits to save an orphanage, though an opposing deity’s interference makes their task more difficult. |
14 | Personalized pantheons of gods are a high-status purchase, and the devout followers of a single deity look to carve out a place of their own. |
15 | A corporation releases an app called “God 2.0”; local religious groups find the software blasphemous and demand its deletion. |
16 | A religion looks to grow its congregation by appealing to a wider audience but requires help navigating the current social landscape. |
17 | A previously unknown world appears, which many religions take it as a sign (with contradictory meanings). |
18 | A religious organization enacts a smear campaign against a rival group using information it acquired illicitly. |
19 | A religious group suddenly places bounties on seemingly unconnected individuals. |
20 | An outsider seeks to reform their ways, but they need asylum from religious groups who want to slay them. |