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Special Materials
Dousing Shield
Source
Near Space pg. 151
A dousing shield looks similar to a standard riot shield, though it is more often used in situations where the wielder is in danger of catching fire. While you are wielding a dousing shield, you gain a +2 circumstance bonus to the attack roll of bull rush combat maneuvers. With a series of reservoirs containing flame-smothering chemicals, a dousing shield also functions as a fire extinguisher, except that it can end only your own burning condition and you can activate it as a move action. If you are Large or larger, you must activate the fire extinguisher feature of the shield over 2 consecutive rounds to end the burning condition (requiring the use of 2 charges). The 20 charges of a dousing shield’s fire extinguisher can be replenished for 5 credits.
Basic
Source
Near Space pg. 151
Level
2;
Price
900
Shield Bonus
+1/+1;
Max Dex
+3;
Armor Check Penalty
-2
Bulk
2;
Upgrades
1
Field
Source
Near Space pg. 151
Level
7;
Price
6,800
Shield Bonus
+1/+2;
Max Dex
+4;
Armor Check Penalty
-2
Bulk
2;
Upgrades
2
Advanced
Source
Near Space pg. 151
Level
12;
Price
36,800
Shield Bonus
+1/+2;
Max Dex
+4;
Armor Check Penalty
-1
Bulk
2;
Upgrades
2
Elite
Source
Near Space pg. 151
Level
17;
Price
256,000
Shield Bonus
+1/+3;
Max Dex
+5;
Armor Check Penalty
-1
Bulk
2;
Upgrades
2