Source Starfinder Core Rulebook pg. 341 Classes Mystic 3 School necromancy (curse) Casting Time 1 standard action Range touch Targets one creature Duration permanent Saving Throw Will negates; Spell Resistance yesDescriptionYou place a terrible curse on the target, stealing either its overall competency or its ability to think and act on its feet. Choose one of the following. - The target takes a –4 penalty to ability checks, attack rolls, saving throws, and skill checks.
- Each turn, the target has a 50% chance to act normally; otherwise, it takes no action.
You can also invent your own curse (see Afflictions on page 414 for a few ideas), but it should be no more powerful than those described above. The curse bestowed by this spell cannot be dispelled, but it can be removed with a break enchantment, miracle, remove affliction, or wish spell.
Casting this spell doesn’t provoke attacks of opportunity. Bestow curse counters remove affliction.
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