Source Starfinder Enhanced pg. 126 Classes Precog 1-6, Witchwarper 1-6 School necromancy Casting Time 1 standard action Range touch Targets one creature Duration instantaneous; see text Saving Throw Fortitude half; Spell Resistance yesDescriptionWith a touch, you apply a voracious acid to the target, causing their body to decay, rust, or crumble rapidly. This requires a successful melee attack against the target’s EAC, and casting this spell doesn’t provoke attacks of opportunity. If your attack hits, you deal acid damage to the target and apply the corrode critical hit effect to the target for 3 rounds, even if your attack wasn’t a critical hit. The target can attempt a Fortitude save to negate the corrode effect, and they attempt Fortitude saves rather than Reflex saves when attempting to end the corrode effect prematurely; these Fortitude saves use the spell’s saving throw DC, not a DC based on the damage dealt by the corrode effect. 1st: When you cast rotting touch as a 1st-level spell, it deals 1d8 acid damage to the target and corrode (1d8). 2nd: When you cast rotting touch as a 2nd-level spell, it deals 2d8 acid damage to the target and corrode (2d8). 3rd: When you cast rotting touch as a 3rd-level spell, it deals 3d8 acid damage to the target and corrode (3d8). 4th: When you cast rotting touch as a 4th-level spell, it deals 4d8 acid damage to the target and corrode (4d8). 5th: When you cast rotting touch as a 5th-level spell, it deals 5d8 acid damage to the target and corrode (5d8). 6th: When you cast rotting touch as a 6th-level spell, it deals 6d8 acid damage to the target and corrode (6d8).
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