Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All Spells | Rituals
Mystic | Precog | Technomancer | Witchwarper

Hardlight Spheres

Source Starfinder Enhanced pg. 123
Classes Mystic 1, Technomancer 1, Witchwarper 1
School evocation
Casting Time 1 standard action
Range Personal
Duration 1 minute/level (D)
Saving Throw Reflex partial; Spell Resistance yes


You create 4 small glowing spheres that orbit your head for the duration of the spell, emitting normal light in a 10-foot radius. As a swift action, you can launch one of the spheres, making a ranged attack targeting KAC with a range of 60 feet. If you hit, the sphere deals 1d8 bludgeoning damage and then bursts in a bright flash that dazzles the target and any creatures within 10 feet of the target for 1 round; each creature can negate the dazzled effect with a successful Reflex saving throw. The sphere is destroyed whether you hit or miss. You can launch all of the spell’s remaining spheres as a full attack, taking a –3 penalty to each attack roll rather than the normal –4 penalty.
You can only have one hardlight spheres spell active at a time. Casting it a second time ends the first spell.