Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All Spells | Rituals
Mystic | Precog | Technomancer | Witchwarper

Rewrite Time

Source Galactic Magic pg. 81
Classes Precog —
School universal
Casting Time 1 standard action
Range see text
Effect see text
Area see text
Targets see text
Duration see text
Saving Throw see text; Spell Resistance see text


You unknit the fabric of time and remake it to suit your will. A rewrite time spell can produce one of the following effects.
  • Duplicate any precog spell of 6th level or lower.
  • Duplicate any other spell of 5th level or lower.
  • Undo the harmful effects of certain spells, such as feeblemind.
  • Produce an effect of a power level in line with the above.
At the GM's discretion, rewrite time can produce greater effects, but can be dangerous or might have only a partial effect.

A duplicated spell allows saving throws and spell resistance as normal, but the save DCs are as for a 7th-level spell. For other effects based on spell level, rewrite time is a 9th- level spell.