Source Starfinder #16: The Blind City pg. 48 Level 4; Price 300 Hands —; Bulk LDescriptionReplenigel is a nutritional gelatin interwoven with nanites
that bolster the immune system. Originally designed by
Abadarcorp during the war between the Pact Worlds and the
Veskarium, replenigel is intended to provide a soldier with
all of their daily nutritional needs and an added resistance
to afflictions, while digesting slowly enough to require a
soldier to eat only once per day. To minimize packaging costs,
Abadarcorp commonly shipped replenigel to the front lines
in 50-pound blocks that, unappetizingly, resembled marbled
sulfur. After the conflict with the Veskarium ceased, the
corporation found itself with a surplus of replenigel cubes
and no way to sell them. A particularly savvy marketing
executive realized that subtle tweaks to the product’s
aesthetics could have a dramatic impact on its commercial
viability. After extensive focus-group testing, Abadarcorp
created Nutrimanders, reshaping the gelatin into sizable,
1-pound megavitamins molded to look like skittermanders
and available in various artificial flavors and colors.
It takes 5 minutes to consume a replenigel megavitamin.
You gain 10 temporary Hit Points and a +2 circumstance bonus
to Fortitude saves against diseases and poisons for the next
24 hours. In addition, you don’t need to eat food or water
for 24 hours. If you subsist on replenigel megavitamins for 5
consecutive days, you must attempt a DC 17 Fortitude save at
the end of that fifth day and on each subsequent consecutive
day you continue to eat these megavitamins; the bonus from
the megavitamin doesn’t apply to this save. Failure means
you develop a waxy sheen on your skin that makes you smell
vaguely like a fermented version of the flavor of megavitamin
you most recently consumed. Your skin remains this way for 1d4
days, during which time you take a –4 penalty to all Charismabased
skill checks; if you consume another megavitamin during
this time, the duration is increased by 1 day.
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