Archives of Nethys

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Shock Stick

This item appears to be a simple credstick but is actually a charged capacitor ready to shock whoever picks it up. Though it was originally created as a prank item, engineers have devised much more dangerous models whose shocks can even be lethal. A character must be actively searching to be able to distinguish a shock stick from a real credstick and must succeed at a Perception check with a DC of 20 + the shock stick’s item level. Once a shock stick is activated as a standard action, it is safe to handle or deactivate (another standard action) for 1 minute, until it reaches full charge. After that, the first creature or metal object to touch it takes electricity damage based on the model (Reflex save for half). Rolling a natural 20 on the Reflex save negates all damage. The shock stick is destroyed upon discharge.

Shock Stick, Mk 2

Source Starfinder Enhanced pg. 158
Level 3; Price 250
Hands 1; Bulk

Description

1d6 electricity damage; DC 14

Shock Stick, Mk 1

Source Starfinder Enhanced pg. 158
Level 1; Price 75
Hands 1; Bulk

Description

2 electricity damage; DC 12

Shock Stick, Mk 3

Source Starfinder Enhanced pg. 158
Level 6; Price 650
Hands 1; Bulk

Description

2d6 electricity damage; DC 16

Shock Stick, Mk 4

Source Starfinder Enhanced pg. 158
Level 9; Price 2000
Hands 1; Bulk

Description

3d6 electricity damage; DC 20

Shock Stick, Mk 5

Source Starfinder Enhanced pg. 158
Level 12; Price 5500
Hands 1; Bulk 1

Description

6d6 electricity damage; DC 22