Tool KitA tool kit is a set of specialized tools and devices not worth
purchasing individually, but which as a collection are required
for a given task or provide a circumstance bonus to certain
skill checks. Source Starfinder Core Rulebook pg. 219 Level 1; Price 20 Hands —; Bulk LDescriptionA tool kit is a set of specialized tools and devices not worth purchasing individually, but which as a collection are required for a given task or provide a circumstance bonus to certain skill checks. The types of tool kits are: - disguise kit (required for Disguise checks to change appearance)
- engineering kit (Engineering checks without one take a –2 penalty)
- hacking kit (required for most Computer checks; see page 137 for more information)
- navigator’s tools (grants a +4 bonus to Survival checks when orienteering)
- professional’s tools (provides a +4 bonus to Profession checks for one profession)
- rider’s kit (provides a +4 bonus to Survival checks to ride creatures)
- trapsmith’s tools (provides a +4 bonus to Engineering or Mysticism checks to arm or disarm traps).
Source Tech Revolution pg. 50 Level 1; Price 200 Hands 2; Bulk LDescriptionAkinzi Resources, a startup company operating out of shared office space on Verces, produces a line of specialty toolkits that supplement those presented on page 221 of the Core Rulebook. These toolkits provide circumstance bonuses to one or more skills in specific situations and include the following: - tourist’s kit (grants a +4 bonus to Culture checks to recall knowledge about related to a specific planet)
- catalyst rig (increases your effective skill ranks by 2 for the purpose of determining how long it takes you to craft drugs, poisons, or medicinals)
- influencer kit (grants a +4 bonus to Diplomacy checks made to change attitude for a specific subculture like mercenaries or augmentation enthusiasts)
- gymnast’s kit (grants a +4 bonus to Acrobatics checks made to tumble)
- swimmer’s kit (grants a +4 bonus to Athletics checks made to swim)
- grifter’s kit (grants a +4 bonus to Sleight of Hand checks made to entertain and pick pocket)
- tracker’s kit (grants a +4 bonus to Survival checks made to follow tracks).
Source Starfinder Armory pg. 108 Level 1; Price 200 Hands —; Bulk LDescriptionIn escalating efforts to remain ahead of their competitors, many corporations market specialty tool kits as the latest advances or essential devices. The following tool kits supplement those presented on page 221 of the Core Rulebook and provide circumstance bonuses to one or more skills in specific situations. These tool kits include the following: - animaltrainer’s kit (grants a +4 bonus to Survival checks to handle an animal or rear a wild animal)
- astrogator’s kit (grants a +4 bonus to Piloting checks to navigate or astrogate)
- aura-translation kit (grants a +4 bonus to Mysticism checks to identify a magic item)
- broad-spectrum scanning kit (grants a +4 bonus to Perception checks to search)
- light-scattering sniper’s blind (grants a +4 bonus to Stealth checks when sniping)
- mental interpretation kit (grants a +4 bonus to Sense Motive checks to discern a secret message out of combat)
- personal gravitational redistributor (grants a +4 bonus to Acrobatics checks to balance out of combat)
- thieves’ tools (grants a +4 bonus to Computers checks to hack a computer system that controls a door and a +4 bonus to Engineering checks to disable a mechanical or technological lock).
When using a thieves’ tools tool kit for its specialized purpose, you don’t take the –2 penalty to Engineering checks if you don’t have an engineering kit.Source Pact Worlds pg. 198 Level 1; Price 200 Hands —; Bulk LDescriptionXhinti Holdings, which has corporate offices on Salomo Station and factories on Akiton, produces a line of specialty tool kits that supplement those presented on page 221 of the Starfinder Core Rulebook. Xhinti tool kits include the following: - a climbing kit (grants a +4 bonus to Athletics checks when climbing)
- demolitionist’s kit (grants a +4 bonus to Engineering checks when arming and disarming explosives)
- linguist’s kit (grants a +4 bonus to Culture checks when deciphering writing)
- portable weather station (grants a +4 bonus to Survival checks when predicting the weather)
- starship repair kit (grants a +4 bonus to Engineering checks when repairing the hull of a starship)
- survivalist’s kit (grants a +4 bonus to Survival checks when enduring severe weather or living off the land).
When using a demolitionist’s kit or starship repair kit for its specialized purpose, you don’t take the –2 penalty to Engineering checks if you don’t have an engineering kit.Source Starfinder Core Rulebook pg. 219 Level 2; Price 445 Hands —; Bulk LDescriptionThese kits each provide a +2 circumstance bonus to a specific use of the Engineering skill. Using an armorcrafter kit gives you a +2 bonus to repair, resize, or upgrade armor. A weaponsmithing kit gives you a +2 bonus to repair weapons.
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