Source Starfinder Core Rulebook pg. 411 XP 200 A 10-foot-square trapdoor opens when a creature walks on top of it, dumping victims into a 20-foot-deep pit.Pit TrapType analog; Perception DC 17; Disable Engineering DC 12 (open trap door) or DC 18 (jam trap door shut) Trigger location; Reset manual Effect 20-ft.-deep pit (2d6 falling damage); Reflex DC 11 avoids; multiple targets (all targets in a 10-ft.-square area)
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