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Creature Companions
The solitude of space can prove tough to bear for even the most hardened soloist. It’s no wonder, then, that across the entire galaxy, members of countless species take up creature companions ranging from show pets to emotional support animals to combat-ready mounts. Whether such a pairing is born of cultural tradition, lucky happenstance, or even reluctant necessity, few bonds are stronger.
Click here for the remaining rules on Creature Companions.
Proog Companions
Source
Alien Archive 3 pg. 144
Proogs are highly active shape- and color-shifting oozes that enjoy mimicking small objects; they’re most commonly bred as novelty pets. Xenobiologists disagree on how the oozes manage to so accurately duplicate details like color and pattern without sight. Proogs tend to imprint on a single larger creature, and while naturally curious, they rarely stray farther from their owner than the range of their blindsight.
Proog
Levels 1-5
Tiny ooze
Senses
blindsight (life) 60 ft., sightless
Good Save
Fort;
Bad Saves
Reflex, Will
Defensive Abilities
ooze immunities
Speed
20 ft.
Melee Attack
pseudopod (B)
Space
2 1/2 ft.
Reach
0 ft.
Ability Modifiers
Con, Wis
Special Abilities
Convincing Accessory (Ex)
While your proog companion is in your space and not moving, you gain a +2 circumstance bonus to Disguise checks if an inanimate object would help your disguise.
Mimic (Ex)
A proog can look like any solid object of 1 bulk or less that it comes in contact with. It can’t imitate such an item’s function, moving parts, or the like. A creature that closely examines a mimicking proog can determine its true nature with a successful Perception check (DC = 15 + 1-1/2 × the proog’s level).