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Creature Companions
The solitude of space can prove tough to bear for even the most hardened soloist. It’s no wonder, then, that across the entire galaxy, members of countless species take up creature companions ranging from show pets to emotional support animals to combat-ready mounts. Whether such a pairing is born of cultural tradition, lucky happenstance, or even reluctant necessity, few bonds are stronger.
Click here for the remaining rules on Creature Companions.
Vorac Companions
Source
Alien Archive 3 pg. 146
Voracs are eyeless, six-winged, crow-like creatures common to forested areas on several of Bretheda’s moons. They travel in large flocks in the wild, singing low and haunting songs punctuated by the crackling of raw magical energy.
Vorac
Levels 5-12
Tiny magical beast
Senses
blindsight (thought) 60 ft.; sightless
Good Save
Will;
Bad Saves
Fort, Reflex
Speed
10 ft.; fly 30 ft. (Ex, perfect)
Melee Attack
talon (S)
Space
2 1/2 ft.
Reach
0 ft.
Ability Modifiers
Wis, Cha
Special Abilities
Magical Transference (Sp)
Once per day while you have line of effect and line of sight to your vorac companion and it is within 30 feet of you and in an empty square, you can cast a spell as though you were in the vorac’s space instead of your own.
Spellcaster’s Apprentice (Su)
While your vorac companion is adjacent to or sharing your space, you gain a +2 enhancement bonus to Mysticism checks to disable a magic device and to identify and repair magic or hybrid items.