Kestra Source Mechageddon! pg. 142 Huge skirmisher Operators 1-2; PP 2 (3/turn, max 8) Speed 70 ft.; Senses blindsense (vibration) 30 ft., darkvision 120 ft.DefenseHP 74; SP 19; Hardness 4 EAC 28; KAC 30 Fort +9; Ref +10 Immunities construct immunitiesOffenseMelee swordwhip (upper limb—5d6+14 S; critical knockdown) or spiked shield (upper limb—5d6+14 B or P; critical bleed 2d6) Ranged rotary cannon (frame—4d10+8 P) Space 15 ft.; Reach 15 ft. (20 ft. with swordwhip in whip mode) Strength +6SystemsPower Core mk 3 dynamo (scrapper core); Lower Limbs agile biped; Upper Limbs assault arms (+1 melee, +0 ranged); Auxiliary ammo reserve, entry hatch
|