|||
Home
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Mechs
|
Terrestrial Vehicles
|
Starships
|
Vehicle Modifications
Mech Examples
Auxiliary Systems
|
Frames
|
Limbs (Lower)
|
Limbs (Upper)
|
Power Cores
|
Upgrades
|
Weapons
Mech Frames
Source
Tech Revolution pg. 98
A mech’s armored torso comprises its frame, which not only houses essential machinery but also determines the mech’s size and the number of operators it can accommodate. A mech’s frame also affects many of its statistics, such as EAC, KAC, and hardness. Each frame’s cost is based on the mech’s tier. The base frames that follow are organized by category.
Click here for the full rules on Mech Frames
.
Blinkstriker
Source
Tech Revolution pg. 99
Gargantuan mech (phase)
Base HP
10;
HP Advancement
9;
Hardness
0
EAC
+1;
KAC
+2;
Fort
+0;
Ref
+1
Speed
60 ft.;
Strength
+4
Frame Slots
3;
Aux Slots
5
Operators
2-6
Cost
4 x tier
Bogripper
Source
Tech Revolution pg. 98
Huge mech (amphibious)
Base HP
10;
HP Advancement
8;
Hardness
0
EAC
+2;
KAC
+4;
Fort
+2;
Ref
+0
Speed
30 ft., swim 60 ft.;
Strength
+4
Frame Slots
2;
Aux Slots
2
Operators
1-2
Cost
2 x tier
Charger
Source
Tech Revolution pg. 99
Huge mech (phase)
Base HP
10;
HP Advancement
8;
Hardness
0
EAC
+2;
KAC
+2;
Fort
+0;
Ref
+1
Speed
60 ft.;
Strength
+3
Frame Slots
2;
Aux Slots
3
Operators
1-2
Cost
2.5 x tier
Dropship
Source
Tech Revolution pg. 100
Gargantuan mech (transport)
Base HP
15;
HP Advancement
9;
Hardness
2
EAC
+1;
KAC
+2;
Fort
+1;
Ref
+0
Speed
20 ft., fly 60 ft. (average);
Strength
+3
Frame Slots
2;
Aux Slots
5
Operators
2-6
Cost
4 x tier
Furyjumper
Source
Tech Revolution pg. 100
Colossal mech (phase)
Base HP
10;
HP Advancement
10;
Hardness
1
EAC
+1;
KAC
+1;
Fort
+0;
Ref
+1
Speed
40 ft.;
Strength
+5
Frame Slots
3;
Aux Slots
5
Operators
1-2
Cost
4.5 x tier
Heavenspiercer
Source
Tech Revolution pg. 99
Gargantuan mech (flight)
Base HP
10;
HP Advancement
8;
Hardness
0
EAC
+1;
KAC
+2;
Fort
+0;
Ref
+1
Speed
20 ft., fly 60 ft. (average);
Strength
+3
Frame Slots
3;
Aux Slots
4
Operators
2-6
Cost
3.5 x tier
Juggernaut
Source
Tech Revolution pg. 99
Colossal mech (combat)
Base HP
10;
HP Advancement
10;
Hardness
2
EAC
+1;
KAC
+2;
Fort
+1;
Ref
+1
Speed
40 ft.;
Strength
+5
Frame Slots
4;
Aux Slots
4
Operators
2-6
Cost
4 x tier
Legionnaire
Source
Tech Revolution pg. 98
Gargantuan mech (combat)
Base HP
10;
HP Advancement
9;
Hardness
1
EAC
+2;
KAC
+2;
Fort
+1;
Ref
+1
Speed
60 ft.;
Strength
+5
Frame Slots
3;
Aux Slots
4
Operators
2-6
Cost
3.5 x tier
Leviathan
Source
Tech Revolution pg. 99
Colossal mech (flight)
Base HP
10;
HP Advancement
9;
Hardness
1
EAC
+1;
KAC
+1;
Fort
+0;
Ref
+1
Speed
20 ft. fly 40 ft. (average);
Strength
+4
Frame Slots
4;
Aux Slots
4
Operators
2-6
Cost
4 x tier
Marshghost
Source
Tech Revolution pg. 100
Huge mech (amphibious, recon)
Base HP
10;
HP Advancement
7;
Hardness
0
EAC
+2;
KAC
+2;
Fort
+0;
Ref
+2
Speed
40 ft., swim 80 ft.;
Strength
+2
Frame Slots
1;
Aux Slots
3
Operators
1-2
Cost
2 x tier
Phantom
Source
Tech Revolution pg. 100
Huge mech (phase, recon)
Base HP
10;
HP Advancement
7;
Hardness
0
EAC
+2;
KAC
+2;
Fort
+0;
Ref
+2
Speed
80 ft.;
Strength
+2
Frame Slots
1;
Aux Slots
4
Operators
1-2
Cost
2.5 x tier
Seahellion
Source
Tech Revolution pg. 98
Colossal mech (amphibious)
Base HP
15;
HP Advancement
10;
Hardness
2
EAC
+1;
KAC
+3;
Fort
+2;
Ref
+0
Speed
30 ft., swim 60 ft.;
Strength
+5
Frame Slots
4;
Aux Slots
4
Operators
2-6
Cost
4 x tier
Sharpwing
Source
Tech Revolution pg. 99
Huge mech (flight)
Base HP
10;
HP Advancement
7;
Hardness
0
EAC
+2;
KAC
+2;
Fort
+0;
Ref
+1
Speed
20 ft., fly 60ft. (average);
Strength
+2
Frame Slots
2;
Aux Slots
2
Operators
1-2
Cost
2.5 x tier
Skirmisher
Source
Tech Revolution pg. 98
Huge mech (combat)
Base HP
10;
HP Advancement
8;
Hardness
0
EAC
+2;
KAC
+3;
Fort
+1;
Ref
+1
Speed
60 ft.;
Strength
+4
Frame Slots
2;
Aux Slots
2
Operators
1-2
Cost
2 x tier
Skyspy
Source
Tech Revolution pg. 100
Huge mech (flight, recon)
Base HP
10;
HP Advancement
7;
Hardness
0
EAC
+2;
KAC
+2;
Fort
+0;
Ref
+2
Speed
20 ft., fly 80 ft. (average);
Strength
+2
Frame Slots
1;
Aux Slots
3
Operators
1-2
Cost
2.5 x tier
Swampstalker
Source
Tech Revolution pg. 98
Gargantuan mech (amphibious)
Base HP
10;
HP Advancement
9;
Hardness
1
EAC
+2;
KAC
+3;
Fort
+2;
Ref
+0
Speed
30 ft., swim 60 ft.;
Strength
+5
Frame Slots
3;
Aux Slots
4
Operators
2-6
Cost
3.5 x tier
Trooptank
Source
Tech Revolution pg. 100
Gargantuan mech (transport)
Base HP
15;
HP Advancement
9;
Hardness
2
EAC
+1;
KAC
+2;
Fort
+1;
Ref
+0
Speed
60 ft.;
Strength
+3
Frame Slots
2;
Aux Slots
5
Operators
2-6
Cost
3 x tier
Wavecrasher
Source
Tech Revolution pg. 100
Gargantuan mech (transport)
Base HP
15;
HP Advancement
9;
Hardness
2
EAC
+1;
KAC
+2;
Fort
+1;
Ref
+0
Speed
30 ft., swim 60 ft.;
Strength
+3
Frame Slots
2;
Aux Slots
5
Operators
2-6
Cost
3 x tier