Archives of Nethys

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Mobile Disunion


Mobil Disunion - Tier 15

Source Mechageddon! pg. 146
Colossal juggernaut
Operators 1; PP 7 (1/turn, max 15)
Speed 50 ft.;
Senses blindsense (vibration) 30 ft., darkvision 120 ft.; low-light vision

Defense

HP 184; SP 33; Hardness 9
EAC 34; KAC 36
Fort +15; Ref +14
Immunities construct immunities

Offense

Melee shears (lower limb 9d4+24 S) or spiked shield (lower limb 9d4+24 B or P)
Ranged antimaterial gun pod (upper limb—3d8+15 F&P) or missile battery (upper limb—3d4+5 F&P) or missile battery (frame—3d4+5 F&P) or rotary cannon (frame—10d10+5 P)
Space 30 ft. (15 ft. separately); Reach 30 ft. (15 ft. separately)
Strength +9

Systems

Power Core mk 2 eternal (aeon core); Lower Limbs heavy biped; Upper Limbs assault arms (+0 melee, +1 ranged); Auxiliary overload sensors, plow plating, thrusters (upper limbs when separated only), unifying joints; Upgrades superior computer (Tier 7; alarm, artificial personality)