Sablewing Source Mechageddon! pg. 147 Huge sharpwing Operators 1-2; PP 2 (3/turn, max 8) Speed 40 ft., fly 60 ft. (average); Senses blindsense (vibration) 30 ft., darkvision 120 ft.; low-light visionDefenseHP 57; SP 18; Hardness 2 EAC 23; KAC 23 Fort +5; Ref +7 Immunities construct immunitiesOffenseRanged antimaterial gun pod (upper limb—3d8+5 F&P) or missile battery (upper limb—3d4+5 F&P) or missile battery (frame—3d4+5, F&P) Space 15 ft.; Reach 15 ft. Strength +3SystemsPower Core mk 3 dynamo; Lower Limbs fast biped; Upper Limbs precision arms (+1 melee, +2 ranged); Auxiliary ammo reserve, haste circuit; Upgrades enhanced shields, reinforced frame Source Mechageddon! pg. 147 Gargantuan skyspy Operators 1-2; PP 2 (3/turn, max 8) Speed 30 ft., fly 60 ft. (average); Senses blindsense (vibration) 30 ft., darkvision 120 ft.; low-light visionDefenseHP 119; SP 33; Hardness 5 EAC 29; KAC 29 Fort +10; Ref +10 Immunities construct immunitiesOffenseRanged antimaterial gun pod (upper limb—5d10+10 F&P) or missile battery (upper limb—8d4+10 F&P) or missile battery (upper limb—8d4+10 F&P) Space 20 ft.; Reach 20 ft. Strength +5SystemsPower Core mk 3 dynamo; Lower Limbs fast biped; Upper Limbs precision arms (+1 melee, +2 ranged); Auxiliary ammo reserve, EMP cannon, haste circuit, plasma-shock circuits; Upgrades enhanced shields, reinforced frame
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