Archives of Nethys

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Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Mech Examples

Auxiliary Systems | Frames | Limbs (Lower) | Limbs (Upper) | Power Cores | Upgrades | Weapons


Shoridron


Shoridron Echo - Tier 17

Source Mechageddon! pg. 149
Huge skyspy (phase, pyramid, recon)
Operators 1-2; PP 8 (2/turn, max 17)
Speed fly 100 ft. (perfect);
Senses blindsense (vibration) 30 ft., darkvision 120 ft., low-light vision, sense through (vision)

Defense

HP 129; SP 37; Hardness 8
EAC 39; KAC 40
Fort +14; Ref +16
Immunities construct immunities

Offense

Melee frost rifle (frame—12d10+17 C plus artificial infundibulum [DC 25]; critical staggered) or laser rifle (frame—12d8+17 F plus artificial infundibulum [DC 25]; critical burn 6d8) or plasma rifle (frame—12d10+17 E&F plus artificial infundibulum [DC 25]; critical wound)
Space 15 ft.; Reach 0 ft.
Strength +7

Systems

Power Core mk 4 eternal (artificial infundibulum); Lower Limbs hoverpad; Upper Limbs none (pyramid); Auxiliary cloaker, plasma-shock circuits, reconnaissance array; Upgrades fleet, superior computer (Tier 8; alarm, security II, shock grid [rank 2])

Shoridron - Tier 10

Source Mechageddon! pg. 149
Gargantuan dropship (pyramid)
Operators 2-6; PP 8 (2/turn, max 17)
Speed fly 60 ft. (average);
Senses blindsense (vibration) 30 ft., darkvision 120 ft., low-light vision, sense through (vision)

Defense

HP 105; SP 23; Hardness 7
EAC 28; KAC 29
Fort +10; Ref +9
Immunities construct immunities

Offense

Ranged laser rifle (frame—6d6+10 F plus artificial infundibulum [DC 21]; critical burn 3d6) or plasma rifle (frame—5d10+10 E&F plus artificial infundibulum [DC 21]; critical wound)
Space 20 ft.; Reach 20 ft.
Strength +6

Systems

Power Core mk 4 eternal (artificial infandibulum); Lower Limbs hoverpad; Upper Limbs none (pyramid); Auxiliary ammo reserve, cargo catapult (pyramid), cargo hold, plasma-shock circuits, systems jammer