Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Mech Examples

Auxiliary Systems | Frames | Limbs (Lower) | Limbs (Upper) | Power Cores | Upgrades | Weapons


Terrotodile


Terrotodile - Tier 4

Source Mechageddon! pg. 150
Colossal juggernaut
Operators 2-6; PP 7 (1/turn, max 10)
Speed 30 ft.; burrow 40 ft.;
Senses blindsense (vibration) 30 ft., darkvision 120 ft., low-light vision

Defense

HP 67; SP 11; Hardness 4
EAC 21; KAC 24
Fort +7; Ref +6
Immunities construct immunities

Offense

Melee gyroidal drill bit (frame—2d10+10 P; critical bleed) or hammerfist (upper—2d6+10 B)
Ranged missile battery (frame—2d6+4 F&P) or sonic shotgun (frame—2d8+4 So; critical knockdown)
Space 30 ft.; Reach 30 ft.
Strength +6

Systems

Power Core mk 3 eternal; Lower Limbs auger; Upper Limbs tough arms; Auxiliary entry hatch, haste circuit, plow plating, weapon rack; Upgrades unbreakable armor (2)