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Archives of Nethys
Afflictions
Aliens
Classes
Conditions
Equipment
Feats
Races
Rules
Setting
Skills
Spells/Rituals
Themes
Vehicles
Licenses
Search
Sources
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Archives of Nethys
Mechs
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Terrestrial Vehicles
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Starships
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Vehicle Modifications
Mech Examples
Auxiliary Systems
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Frames
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Limbs (Lower)
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Limbs (Upper)
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Power Cores
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Upgrades
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Weapons
Biped, Heavy
Source
Tech Revolution pg. 101
These armored legs limit speed but grant extreme durability.
Base HP
+4;
Hit Point Advancement
+1
EAC
+1;
KAC
+1;
Fort
+1;
Ref
+0
Lower Limb Slots
1;
Speed
+10;
Other Movement
+None
Trample (2 PP)
As a full action, the mech uses the trample universal creature ability. This deals low bludgeoning damage, as a mech weapon with a level equal to the mech’s tier. The Reflex save DC equals 12 + 1/2 × the mech’s tier.
Cost
2 x tier