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Archives of Nethys Afflictions Aliens Classes Conditions Equipment Feats Races Rules Setting Skills Spells/Rituals Themes Vehicles flourish Licenses Search Sources flourish Contact Us Contributors Support the Archives
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Archives of Nethys

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Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Food and Drinks | Lodgings | Medicinals | Personal Items | Professional Services | Recharging Stations | Trade Goods | Transportation


Trade Goods

Source Starfinder Core Rulebook pg. 232
Trade goods can normally be sold for their full value, subject to the GM’s discretion. These are given only as common baselines, most applicable to the Pact Worlds, as regional variances can have a significant impact on the value of trade goods.

NamePriceBulk
Fine ArtVariesVaries
GemVaries—
Grain11
UPB (1000)1,0001
Textiles, Common1L
Textiles, Fine100L

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