Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Food and Drinks | Lodgings | Medicinals | Personal Items | Professional Services | Recharging Stations | Trade Goods | Transportation


Transportation

Source Starfinder Core Rulebook pg. 234
Travel prices assume transport at a typical, second-class, basic level of accommodation and assistance—for example, being assigned to common guest quarters on a starship (with six passengers per room), having an assigned seat on a grav-train, waiting a few minutes for a nearby robo-taxi to pick you up, and so on. More private and luxurious travel options normally exist, costing anywhere from two to 10 times as much. Starships in particular often have good and luxurious quarters that offer better accommodations (see the guest quarters expansion bay option on page 299 for more details on the amenities of each typical level of starship accommodations). Truly exceptional options exist for the ultrarich, which can cost 1,000 times as much as common travel.

Cheaper options are often also available, such as steerage transportation in a converted cargo hold, or standing-room-only cars for grav-train rides. These normally cost half to one-quarter the listed price, though at the GM’s discretion even cheaper options (possibly those illegally ignoring various safety laws) could exist.

It is sometimes possible to procure long-distance passage at reduced prices or even for free by providing a desired service for the transport provider. Taking on common jobs such as a guard, gunner, cook, entertainer, or porter can sometimes facilitate travel on a tight budget. The prices given also assume a Medium or Small creature with no need for special accommodations or environmental conditions different from those of the vessel used. Unusually large creatures or those that require different atmospheres, gravity levels, or light levels than the vessel transporting them can easily see the price double, triple, or more depending on the inconvenience and risks involved.

NamePrice
Grav-Train Passage1 per 100 miles
Robo-Taxi Passage1 per 10 miles
Sea Vessel Passage1 per 50 miles
Suborbital Flight1 per 25 miles
Biological Transport, Colossal Creature (Rent)3,000 per day
Biological Transport, Colossal Creature (Ride)100 per mile
Biological Transport, Gargantuan Creature (Rent)650 per day
Biological Transport, Garganutan Creature (Ride)300 per mile
Biological Transport, Huge Creature (Rent)125 per day
Biological Transport, Huge Creature (Ride)10 per mile
Biological Transport, Large Creature (Ride)5 per mile
Biological Transport, LargeCreature (Rent)25 per day
Biological Transport, Medium Creature (Rent)5 per day
Biological Transport, Medium Creature (Ride)2 per mile
Starship Passage, Common50 per day of travel
Starship Passage, Good300 per day of travel
Starship Passage, Luxurious1,000 per day of travel