Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


Food and Drinks | Lodgings | Medicinals | Personal Items | Professional Services | Recharging Stations | Trade Goods | Transportation


Stimulant

This adrenaline-filled injection provides you with a burst of energy, allowing you to shrug off the effects of fatigue or exhaustion for a short time, though this surge takes a toll on you. A tier 1 stimulant lasts for 1d4 rounds, a tier 2 stimulant lasts for 2d4 rounds, a tier 3 stimulant lasts for 4d4 rounds, and a tier 4 stimulant lasts for 6d4 rounds, during which time you can ignore all penalties due to being fatigued or exhausted. After the stimulant wears off, the condition returns, but if you would have been fatigued, you are instead exhausted.

Stimulant, Tier 3

Source Starfinder Armory pg. 133
Category Medicinals
Level 10;Price 2,700

Stimulant, Tier 1

Source Starfinder Armory pg. 133
Category Medicinals
Level 1;Price 75

Stimulant, Tier 2

Source Starfinder Armory pg. 133
Category Medicinals
Level 5;Price 450

Stimulant, Tier 4

Source Starfinder Armory pg. 133
Category Medicinals
Level 15;Price 16,200