Archives of Nethys

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Excitant

While stimulants provide a quick burst of energy, excitants provide a longer and more measured effect and are popular among soldiers on watch, though jitteriness is a common side effect. For a number of hours equal to the medicinal’s tier, you gain a bonus equal to the medicinal’s tier to saving throws to avoid becoming fatigued or exhausted, and you gain immunity to sleep effects. You take a –2 penalty to Dexterity-based skill checks for the duration of the medicinal. During this time, you do not need to attempt Fortitude saves to avoid the effects of sleep deprivation.

Excitant, Tier 2

Source Starfinder Armory pg. 133
Category Medicinals
Level 5;Price 3,000

Excitant, Tier 1

Source Starfinder Armory pg. 133
Category Medicinals
Level 1;Price 150

Excitant, Tier 3

Source Starfinder Armory pg. 133
Category Medicinals
Level 10;Price 15,000

Excitant, Tier 4

Source Starfinder Armory pg. 133
Category Medicinals
Level 15;Price 23,500