Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

All Spells | Rituals
Mystic | Precog | Technomancer | Witchwarper


Source Starfinder Core Rulebook pg. 379
Classes Mystic 3, Witchwarper 3
School enchantment (compulsion, language-dependent, mind-affecting)
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one living creature
Duration 1 hour/level or until completed
Saving Throw Will negates; Spell Resistance yes


You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.

The suggested course of activity can continue for the entire duration of the spell. If the suggested activity can be completed in a shorter time, the spell ends when the target finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell’s duration expires, the activity is not performed.

A very reasonable suggestion imparts a penalty (such as –1 or –2) to the target’s saving throw.

Suggestion, Mass

Source Starfinder Core Rulebook pg. 379
Classes Mystic 6
School enchantment (compulsion, language-dependent, mind-affecting)
Range medium (100 ft. + 10 ft./level)
Targets up to one creature/level, no two of which can be more than 30 ft. apart


This spell functions as suggestion, except it can affect more creatures. All of the affected creatures are subject to the same suggestion.