Gray ShipsThe starships of the enigmatic grays are spoken of mostly in hushed whispers and paranoid ramblings. Not many have seen a gray vessel first-hand and even fewer have engaged one in starship combat. As such, the capabilities of these ships are cloaked in mystery. After years of compiling reports from across the galaxy, the Stewards believe they have mostly reliable details on the four following types of gray starships (as well as the gray monitor capsule detailed on the inside cover of this volume), their names denoting their basic functions. Source Starfinder #27: Deceivers’ Moon pg. 51 Gargantuan carrier Speed 4; Maneuverability poor (turn 3); Drift 2 AC 22; TL 24 HP 330; DT 10; CT 66 Shields heavy 280 (forward 70, port 70, starboard 70, aft 70) Attack (Forward) repulsor (special; 5 hexes) Attack (Port) stasis beam (special; 10 hexes) Attack (Starboard) stasis beam (special; 10 hexes) Power Core Gateway Light (300 PCU); Drift Engine Signal Booster; Systems advanced long-range sensors, crew quarters (luxurious), mk 3 armor, mk 5 defenses, mk 2 trinode computer, security (emergency accelerator); Expansion Bays cargo bays (6), hangar bay; Modifiers +2 to any 3 checks per round, +4 Computers (sensors only), +1 Piloting; Complement 101 (minimum 75, maximum 200)CrewCaptain (plus 2 officers) Diplomacy +23 (13 ranks), gunnery +19 (13th level), Intimidate +23 (13 ranks), Piloting +24 (13 ranks) Engineers (2 officers, 14 crew each) Engineering +28 (13 ranks) Gunners (3 officers, 10 crew each) gunnery +19 (13th level) Pilot (1 officer, 8 crew) Piloting +24 (13 ranks) Science Officers (2 officers, 12 crew each) Computers +28 (13 ranks)DescriptionThe mothership is the hub and base of operations for the grays smaller vessels. It hides far away from enemy ships, often behind a moon or asteroid, relying on watcher pods and collection saucers to offload specimens and transfer data. When a mission is complete or needs to be aborted, smaller vessels retreat to the mothership and dock before the larger vessel retreats; a mothership won’t leave a smaller gray ship behind unless the mothership itself is at risk of being destroyed or captured. Like most gray vessels, motherships are equipped with little in the way of offensive capabilities, but their defensive weapons buy time to make a quick escape.
Source Starfinder #27: Deceivers’ Moon pg. 50 Medium transport Speed 12; Maneuverability average (turn 2); Drift 1 AC 17; TL 20 HP 85; DT —; CT 17 Shields basic 40 (forward 10, starboard 10, port 10, aft 10) Attack (Forward) stasis beam (special; 10 hexes) Attack (Turret) light static projector (1d6; 5 hexes) Power Core Pulse Red (175 PCU); Drift Engine Signal Basic; Systems advanced short-range sensors, crew quarters (good), mk 2 armor, mk 5 defenses, mk 2 duonode computer, observation sensors; Expansion Bays brigs (3), escape pods, sample acquisition bay; Modifiers +2 to any 2 checks per round, +4 Computers (sensors only), –1 Piloting; Complement 6 (minimum 1, maximum 6)CrewCaptain Diplomacy +11 (5 ranks), gunnery +10 (5th level), Intimidate +16 (5 ranks), Piloting +10 (5 ranks) Engineer Engineering +16 (5 ranks) Gunner gunnery +10 (5th level) Pilot Piloting +15 (5 ranks) Science Officers (2) Computers +16 (5 ranks)DescriptionA commonly observed gray vessel, collection saucers scout locations, capture specimens, and occasionally serve as a base for grays who disguise themselves as other humanoids and infiltrate target populations. Experiments are not conducted on a collection saucer; instead, gray crews ferry subjects to and from larger research vessels. Collection saucers avoid battle and run to the protection of larger ships when threatened. Even if they’ve never seen one, many Pact Worlds peoples know the iconic imagery of the saucer shape and beam, levitating hapless victims up into the ship’s underbelly.
Source Starfinder #27: Deceivers’ Moon pg. 51 Large heavy freighter Speed 6; Maneuverability average (turn 2); Drift 1 AC 21; TL 24 HP 160; DT —; CT 32 Shields light 70 (forward 18, port 17, starboard 17, aft 18) Attack (Forward) stasis beam (special; 10 hexes) Attack (Port) light particle beam (3d6; 10 hexes) Attack (Starboard) light particle beam (3d6; 10 hexes) Power Core Pulse Orange (250 PCU); Drift Engine Signal Basic; Systems advanced medium-range sensors, crew quarters (good), mk 3 armor, mk 6 defenses, mk 2 tetranode computer, security (basic gray cloaking device); Expansion Bays biological experimentation center, brig, cargo bays (3), habitat simulator; Modifiers +2 to any 4 checks per round, +4 Computers (sensors only), +1 Piloting; Complement 10 (minimum 6, maximum 20)CrewCaptain (plus 1 officer) gunnery +14 (9th level), Intimidate +22 (9 ranks), Piloting +17 (9 ranks) Engineers (2) Engineering +18 (9 ranks) Gunners (3) gunnery +15 (9th level) Pilot Piloting +18 (9 ranks) Science Officers (2) Computers +22 (9 ranks)DescriptionThese bullet-shaped research ships operated by the grays provide support for collection saucers and often serve as hidden orbital research labs. Once a collection saucer has acquired specimens, the subjects are transferred to a research vessel for intensive—and usually very invasive— medical studies and experiments. In battle against other starships, research vessels use their stasis beams to give collection saucers and watcher pods a chance to reach a nearby gray mothership. When necessary, research vessels also escort motherships, stubbornly refusing to disengage from combat until the mothership has successfully retreated to a safe distance.
Source Starfinder #27: Deceivers’ Moon pg. 50 Tiny interceptor Speed 14; Maneuverability perfect (turn 0); Drift — AC 14; TL 20 HP 30; DT —; CT 6 Shields basic 10 (forward 3, port 2, starboard 2, aft 3) Attack (Forward) light static projector (1d6; 5 hexes) Power Core Micron Ultra (80 PCU); Drift Engine none; Systems advanced short-range sensors, mk 1 armor, mk 7 defenses, mk 2 mononode computer; Modifiers +2 to any 1 check per round, +4 Computers (sensors only); Complement 1 (minimum 1, maximum 1)CrewCaptain gunnery +5 (1st level), Piloting +10 (1 rank)DescriptionThese egg-shaped vessels house only a single occupant and are designed for speed. From them, grays observe the social norms, technology, and military capacity of other species. When not buzzing local aircraft to test their abilities, or hovering over points of interest for observation, grays sometimes land their watcher pods to collect soil and fauna samples. Watcher pods are not built for combat and flee when confronted.
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