Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Terrestrial Vehicles | Starships

Starship Examples

Armor | Armor (Bulkheads) | Armor (Hulls) | Base Frames | Computers | Crew Quarters | Defensive Countermeasures | Drift Engines | Expansion Bays | Interstellar Drives | Manufacturers | Other Systems | Power Cores | Security | Sensors | Shields | Special Materials | Thrusters | Weapons | Weapon Properties

[AP] Fly Free or Die

The following ships may contain spoilers for the Fly Free or Die Adventure Path - read at your own risk!

BD514 - Tier 1

Source Starfinder #34: We’re No Heroes pg. 0
Small light freighter
Speed 8; Maneuverability good (turn 1); Drift 1
AC 16; TL 15
HP 40; DT —; CT 8
Shields Basic 40 (forward 10, port 10, starboard 10, aft 10)
Power Core Micron Ultra (80 PCU); Drift Engine Signal Basic; Systems basic medium-range sensors, crew quarters (common), mk 1 trinode, mk 3 defenses, mk 4 armor; Expansion Bays cargo hold (2), smuggler compartment; Modifiers +1 to any 3 checks per round, +2 Computers (sensors only), +1 Piloting; Complement 4 (minimum 1, maximum 6)


Captain Bluff +5 (1 rank), Computers +5 (1 rank), Diplomacy +5 (1 rank), Engineering +5 (1 rank), Piloting +5 (1 rank), Sense Motive +10 (1 rank)
Engineer Engineering +5 (1 rank)
Pilot Piloting +5 (1 rank)
Science Officer Computers +5 (1 rank)


Starships from the BD series are EJ Corp’s smallest cargo haulers, and BD514 is a typical example; the Company has manufactured thousands of these identical ships, each marked with the ubiquitous Evgeniya-Jaimisson logo. These vessels are crewed by salaried employees who don’t own their own ships, but rather lease them from the Company to fulfill shipping contracts throughout the Pact Worlds, Near Space, and the Vast. BD-series ships are built for ease of use, utility, and endurance, rather than comfort; all crew accommodations are shared, and it’s virtually impossible to be alone while aboard. The single large common area is used for cooking, dining, and relaxation. A tour of the engineering room for a BD-series ship usually reveals patches and replacement parts several years old, and the interiors of these ships are notoriously noisy. On the other hand, the ship’s computer is surprisingly advanced, and the controls are so straightforward that a few minutes of instruction is enough for a rookie pilot to get one off the ground. The ship is managed by TARN (Technical Automated Resource Network), an AI modeled on an idealized, paternal version of Tarn Jaimisson, the mysterious Company founder.

Each BD is issued a six-wheeled A4-series Company rig and two hovercarts for cargo-handling purposes. A “secure storage compartment” below the main deck is officially intended for overflow cargo, but the shape of the hull—combined with electronic countermeasures and shield diffraction patterns—creates a blind spot in this compartment where sensors can’t easily reach; Company employees use this space to hide cargo that law enforcement might confiscate, such as hyperleaf and other drugs.

BD514 is unarmed. EJ Corp employees know weapons cost more than the Company is willing to pay, and both starship and crew are cheap, expendable, and easily replaced. Some crews who work together on the same BD-series transport for an extended period might make clandestine modifications, however, installing a turret-mounted particle beam in the secure storage area beneath the main deck. This substantially weakens the ship’s armor and shield integrity, however, and increases its heat signature. For ships that have been customized in this way, reduce the AC by 2 and TL by 1, reduce shields to Basic 30 (forward 8, port 7, starboard 7, aft 8), remove the smuggler compartment, and add a light particle beam in a turret. Give the pilot and captain a gunnery bonus of +5 (1st level).