Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Starship Examples

Armor | Armor (Bulkheads) | Armor (Hulls) | Base Frames | Computers | Crew Quarters | Defensive Countermeasures | Drift Engines | Expansion Bays | Interstellar Drives | Manufacturers | Other Systems | Power Cores | Security | Sensors | Shields | Special Materials | Thrusters | Weapons | Weapon Properties


Other Systems

Source Pact Worlds pg. 152
Vessels in Starfinder use a variety of systems to gain an advantage in the harsh depths of space. These systems are added to a ship during its construction.

Pheromone System

Source Starfinder #20: The Last Refuge pg. 47
PCU 5; Cost (in BP) 2 x size category
A biomechanical starship can release emotion-soothing pheromones to help the crew focus in stressful situations. This system grants the captain a +2 insight bonus to demand, encourage, orders, and moving speech crew actions. These pheromones can affect creatures visiting the vessel, as well, granting a +2 insight bonus to Diplomacy checks against such creatures. However, using the pheromones on the uninformed or unconsenting is considered unethical. It takes a successful DC 20 Life Science, Medicine, or Sense Motive check for a creature to discern the mood alteration a pheromone system causes and to determine the source of that alteration. Creatures immune to poison or mind-affecting substances are immune to the pheromones.