Archives of Nethys

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Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications


Starship Examples

Armor | Armor (Bulkheads) | Armor (Hulls) | Base Frames | Computers | Crew Quarters | Defensive Countermeasures | Drift Engines | Expansion Bays | Interstellar Drives | Manufacturers | Other Systems | Power Cores | Security | Sensors | Shields | Special Materials | Thrusters | Weapons | Weapon Properties


Special Properties

Source Starfinder Core Rulebook pg. 304
Some weapons have special properties, as noted on the starship weapon tables. These special properties and how they affect starship combat are described here.

Gravity Tether

Source Near Space pg. 115
Weapons with this property (typically tracking weapons) leave a trail of gravitons. A starship that successfully hits a target with a gravity tether weapon increases its speed by 2 on the following round, but only so long as each hex the attacking starship enters decreases its distance to the target struck with a gravity tether weapon.