Archives of Nethys

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Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgrades’ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Grandchild's Cloak

This upgrade is imprinted upon the interior of the armor in the shape of a curled rat. A grandchild’s cloak uses a combination of holographic fields and illusion magic to render you invisible for a short period of time. You can activate a grandchild’s cloak as a move action, and its benefits last until you spend another move action to deactivate it, it runs out of charges, or if you make any kind of attack (as described in the invisibility spell), whichever comes first.

The much rarer greater grandchild’s cloak—which followers of Grandmother Rat stridently insist does not exist—functions as a standard grandchild’s cloak, but it uses only 2 charges per round and its benefits do not end if you attack.

A grandchild’s cloak’s charges replenish each day. This upgrade can be installed only in light armor.

Grandchild's Cloak, Greater (Hybrid) (Hybrid)

Source Pact Worlds pg. 197
Item Level 15; Price 120,000
Slots 1; Armor Type Light; Bulk L
Capacity 10; Usage 3/round



Grandchild's Cloak, Normal (Hybrid) (Hybrid)

Source Pact Worlds pg. 197
Item Level 8; Price 10,000
Slots 1; Armor Type Light; Bulk L
Capacity 10; Usage 3/round