Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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Armor Upgrades

Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgradesā€™ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Remote-Link Module

Source Near Space pg. 153
Item Level 4; Price 1,750
Slots 1; Armor Type Powered; Bulk 1
Capacity 20; Usage 1/hour
This upgrade comes with a control computer module that can be used to pilot a suit of linked powered armor while no creature is wearing it. You can pilot the suit of powered armor that has the upgrade, activating the upgrade as a move action to move the linked armor up to its land speed. You can instead take a full action to activate the linked armor and have it automatically follow the remote at a selected distance from 5 to 500 feet. The linked powered armor can otherwise take no actions or carry any objects or creatures. If the linked armor is ever more than 500 feet from the remote, it immediately stops in place and must be reactivated to be used again.