Archives of Nethys

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Teleporter

Source Tech Revolution pg. 108
Prerequisite: The mech must have a phase frame.
Technomagical conduits weave through every part of the mech, constantly analyzing the mech’s position and calculating dozens of other possible positions nearby. With a burst of energy, the mech can teleport to any of these destinations.
  • Phase (2+ PP) As a standard action, the mech instantly teleports itself and its operators to any point within 60 feet that it can see, as per dimension door. For each additional PP expended when activating this ability, the range increases by 60 feet.