Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Mechs | Terrestrial Vehicles | Starships | Vehicle Modifications

Mech Examples

Auxiliary Systems | Frames | Limbs (Lower) | Limbs (Upper) | Power Cores | Upgrades | Weapons

Glider Wings

Source To Defy the Dragon pg. 59
When installed into a mech with thrusters, these winglike extensions to the mech’s frame allow it to fly for longer and higher when it activates its Power Jump ability.
  • Glide (1 PP) The mech adds an additional 30 feet to the maximum height of its fly speed when using Power Jump. After jumping, the mech remains floating in the air in the same position until the beginning of the operator's next turn. Remaining in the air for additional time requires additional uses of this ability; otherwise, the mech begins falling at a rate of 5 feet per round.